Silly Users, Developers Know Best
I’ve been semi-addicted to Scrabulous lately - basically, it’s a Facebook application that allows you to play Scrabble with your Facebook friends. While I’m trying to limit the games I play, it’s a great chance to play games with people I don’t see every day. I’m not into MMOs, and Scrabble can be a casual game - check when you want, play a word, come back in a couple days.
I had been playing a game with Vince (Japan), Eric (Lincoln, NE) and Jason (Omaha, NE). Vince and I were neck and neck for most of the game, and at the end it looked like he was going to win. In fact, the word-by-word score showed Vince winning, yet somehow the win went to me:

Vince, determined to have an untarnished Scrabble record, encouraged me to investigate the discrepancy. I’m nice, so I did. I opened the “Contact Us” page on Scrabulous, and found there was an FAQ about scoring already:
The words are scored perfectly and there are no bugs. To double-check, please right click on the board and choose NUMBERED BOARD. For more details, please see the Rules of Scrabulous.
Now, it turns out that the rules do, in fact, explain the discrepancy: The player to run out of tiles first ends the game and gets the point value of everyone else’s remaining tiles, while the other players lose the value of their own tiles. So, indeed, the scoring seems to be accurate.
But I have a hard time believing the tone that these guys are taking with their users. Saying “please” a couple times doesn’t take away from the fact that the FAQ question is essentially saying, “We’re perfect, you’re wrong, go away.” Furthermore, this particular case had very little to do with word scoring; rather, it had to do with an end-of-game rule that nobody was familiar with - the end score clearly conflicts with the word-by-word totals. Instead of getting me straight to the rules, the tone of the FAQ makes me want to email them out of spite since they’re treating me like a stupid user.
Early on in the MHCI curriculum, professors emphasized that Help is one of the four pillars of UI development. (Unfortunately, they didn’t emphasize the other 3 so I can’t remember them to save my life.) It’s clear that scoring is difficult for people to figure out, and it would improve users’ experience to add a little something to help them understand scoring inside the game.
In this case, the tone is just inappropriate. Users aren’t being mean, or attacking the developers’ ability to program when they have scoring questions. They’re trying to figure out how the game is played. A contextual link next to the scores (”How are my scores calculated?”) might fix the issue all together, and obviate the need for rude FAQs.








